TCJ #35 _words in italics_ .h1 main headings .h2 secondary headings Advanced CP/M ZSDOS and File Systems Bridger Mitchell {usual sidebar on Bridger} .h1 DAWN OF A NEW DOS Think of it as CP/M 4.0 -- an all-new, feature-packed, high-performance BDOS replacement for all Z80 computers running CP/M 2.2, ZRDOS, or other compatible dos's. ZSDOS is its final name -- the cooperative product of Hal Bower, Cam Cotrill, and Carson Wilson that fuses their initially separate efforts. The result is explosive: improved disk function performance, file datestamping with no reduction in program memory, files automatically accessible from other directories, and elimination of some notorious CP/M bugs. Benefitting from Ten Brugge's P2DOS and Carson's first forays into Z80DOS, the finely-tuned final product is fully compatible with BackGrounder ii, NZ-COM and ZCPR34. And the authors' thorough, extensive testing means highest quality; we are unlikely to ever see a ZSDOS 2.2, or 1.9! ZSDOS is, foremost, an up-to-date DOS. It fully supports the established DateStamper standard, and comes with preassembled relocatable clock routines from the Plu*Perfect Systems library to read virtually all of the popular (and many obscure) clocks. And it breaks new ground, adding BDOS functions to get and set file datestamps as well as to get and set the system realtime clock. In addition to Plu*Perfect's PUTDS, SDD, and DATSWEEP utilities, it is shipped with some nifty new tools that display files sorted by date and that automatically copy datestamps. Best of all, perhaps, is that the "trim" version of ZSDOS includes datestamping within the BDOS with no loss of TPA memory (except possibly for BIOS space to hold a clock routine)! The "full-up" ZSDOS version adds internal path-searching to the BDOS, enabling _programs_ to do what until now only the ZCPR command processor has been able to achieve when loading a command -- scan a path of directories to locate a needed file. To do this, it places the datestamping code in a separate small, relocatable module somewhere -- in or above the user's BIOS, in NZCOM's user buffer area, or in a resident system extension. Both versions of ZSDOS provide English-language error messages complete with the name of the associated file, if one. Error reporting is configurable, so that a program can field any error itself, if it chooses. Other significant features include noticeably faster warmboots and disk resets on hard-disk machines. The development team has made upgrading an existing CP/M or ZRDOS system a snap -- menu-driven installation and configuration utilities do all the work. And the documentation is top-notch. I'm enthusiastic! ZSDOS boosts CP/M 2.2 computing to a new level of performance, increases reliability, and makes datestamping available to every Z80 computer. If you are a CP/M 2.2 or ZRDOS user, you will benefit most by upgrading to ZSDOS without delay. It's available from Plu*Perfect Systems. .h1 BackGrounder ii Update BackGrounder ii, as many readers of Jay Sage's column know, is a task-switching operating system system extension of CP/M 2.2, ZSDOS, and ZRDOS. Simply put, it allows you to switch back and forth between virtually any two applications programs, literally in mid-sentence! One reviewer described it as windows for CP/M, other users refer to it a super-Sidekick (it provides a calculator, notepad, screendump and background printing). As TCJ rolls off the press I expect to have BackGrounder ii updated to full compatibility with ZCPR version 3.4. This will become the standard version, and currently licensed users can order an update from Plu*Perfect Systems. .h1 FILE SYSTEMS The main topic for this issue's Advanced CP/M column is file systems. Operating systems separate the organization and maintenance of a _file system_ from the storage and retrieval of data on physical media. Files are most often stored on magnetic disks, and the portion of the CP/M operating system responsible for the file system is indeed called the basic _disk_ operating system (BDOS). In contrast, the lower-level tasks of actually writing data to, and reading them from, the physical disk is delegated to a _disk driver_, code that is part of the BIOS -- the basic input/output system that must know the particulars of the specific hardware of the host computer. The separation of file system functions and hardware-specific functions is fundamental to the design of any major operating system, and it has far-reaching implications. First, it makes it possible to use the same programs on different computers, with different physical disk drives, provided that they run the same operating system. Second, by keeping the logical organization of a "disk" and its physical realization in separate layers of the operating system, we can use a wide variety of storage media with the same file system. A ram "disk", after all, doesn't spin at 300 rpm, and a cassette tape or local area network is hardly a conventional disk, either. Yet, to a program and the BDOS, a file is a file is a file. Third, with some extensions of the operating system, it is possible to mount a _different_ file system on the same computer. For example, some FORTH operating systems run on top of CP/M and provide access to both FORTH file screens and CP/M files. In a different way, DosDisk provides direct, transparent program access to MSDOS files in a CP/M environment. .h1 FORMAT PROLIFERATION The earliest CP/M computers had only a single format, the single-sided single-density 8" IBM "standard", and no provision for anything else. Then, as a few higher-performance and higher-capacity formats were introduced, they were hard-coded into the BIOS. Each new format required re-coding and reassembly of a new system. Today, CP/M suffers from a surfeit of physical floppy disk formats. It seems that every manufacturer felt impelled to put his own label on yet another non-compatible format, to the point where we have well over 100 different ways of storing the same file on one 5 1/4" disk! This has also created something of an identity crisis, because it is not always possible to unambiguously determine a disk's format by magnetically reading the data on it. The most modern BIOSes rise above this morass with flexibility and a degree of intelligence. They are able to identify a set of "native" formats, and automatically adapt themselves to the disk in each drive. In addition, they allow an external utility to set a drive to a "foreign" format, one that the BIOS cannot identify from its built-in data, but is known to the utility. One such BIOS is the Advent TurboRom, written by Plu*Perfect Systems for the family of Kaypro computers. It automatically identifies 11 formats (Kaypro, Advent, Osborne, Ampro, Xerox, etc.). A companion program, MULTICPY (sold separately), allow TurboRom-equipped Kaypros to format disks in foreign formats, and to make exact copies of entire disks in those formats. And the TURBOSET utility allow the user to specify some 90 foreign formats, making nearly every 5 1/4" MFM-coded soft-sector format disk directly usable on a Kaypro computer. MULTICPY and TURBOSET use a database (in dBase II format) of physical and logical disk formats. Because the database is extensible, new formats can be added. At Plu*Perfect Systems we use MULTICPY to produce distribution disks in many popular formats. If you have an unusual one, and can supply the physical and logical disk parameters and a sample disk, we can probably add it. If your BIOS isn't this up-to-date, it is possible to temporarily replace its disk driver functions with a special application program long enough to copy files to or from a foreign format disk. Such a program must be written for your specific computer's hardware. Two popular utilities of this sort are UniForm (MicroSolutions) and Media Master (Intersecting Concepts). You will find a cross-format tool is essential if you need to exchange data on a format not supported by your computer. The TURBOSET approach is the most flexible. It lets you use the foreign format disk with any regular CP/M program, just like your native-format disks. With the other tools you load the format-conversion utility, copy the needed file(s) to or from your native-format disk, remove the utility, and then run your regular programs. There are a host of challenges that confront the programmer who seeks to upgrade his or her BIOS to this modern level of performance, and perhaps we can explore them in another column. In the remainder of this issue, however, we will have our hands full covering the file system and its implementation in the CP/M BDOS. .h1 FILE STRUCTURE Every file structure has two key properties -- a method of naming files, and a method of allocating space for storing data. Each file has a unique name within the filename space on the disk. (In CP/M, the filename space is a user number; in MSDOS and UNIX it is a subdirectory). With the name are usually a set of file attributes that may control permissions on access to the file, and perhaps datestamps as well. Storage of data for the file is allocated in blocks -- chunks of 128 or more bytes of data. With each filename the file system associates an ordered list of blocks, and a total length of the file. The file system must maintain this information in an orderly fashion for each file on the disk. To do so, it uses a _directory_ of filenames, a _free list_ of unused data blocks, and an _allocated list_ of blocks in use by the files. The directory contains (at least) one entry for each filename. The entry will usually include permissions or attributes that control access to the file itself, and perhaps the datestamps for the file. And it will include some type of link to the file's data blocks. The free list is some type of data structure that indicates which data blocks on the disk are not in use and can be allocated for writing data. On a fresh disk it will include all blocks of the disk not reserved for the directory, the boot code, or other operating system purposes. As a file is written, blocks are transferred from the free list to the allocated list and assigned to the file. .h2 The Allocated List I haven't said anything yet about how the directory and allocated list are actually stored. Those are key choices made by the designer of the operating system, and it's instructive to see how they can differ. In MSDOS, the list of blocks is encoded in a file allocation table (FAT). The FAT has an entry for each data block (called a cluster in MSDOS) on the disk. An entry indicates that the block is unallocated (and is thus part of the free list), is allocated to a file, or is otherwise reserved. The FAT is encoded in a way that allows it to serve two functions -- it records the allocated and free blocks, and it shows which blocks are associated with which files. Blocks that are allocated to one file form a _linked list_. Each entry in the FAT is a pointer to the next block in that file's list, and the last entry is a special end-of-list mark. The MSDOS directory entry includes only a pointer to the _first_ block of the file. The rest of the blocks are obtained by following the linked list in the FAT. The FAT itself is stored on the disk, and the MSDOS system keeps a copy of it in working system memory. Thus, there are two separate data structures on an MSDOS disk -- the FAT (which is actually stored in duplicate) and the directory. CP/M takes a different approach -- it includes the storage information as well as the filename information in the directory entry. Each directory entry contains a set of data block numbers and there is no file allocation table. To obtain the data blocks for a CP/M file, the system finds the first directory entry and reads off the block numbers. Where is CP/M's free list? It is implicit in the directory. When a disk is logged in, the CP/M BDOS reads through the directory of a disk and keeps track of each data block that is allocated to a file. It encodes this information in an _allocation bitmap_ for the disk, setting one bit for each block that is in use. The bits that are not set then represent the free blocks. The UNIX system uses aspects of each approach. Each UNIX directory entry includes the filename and an _i-node_ number; this is much like MS-DOS. An i-node is a list of the first 10 (512-byte) data blocks of a file, plus links to indirect lists of additional blocks. Directly including the list of the first 10 blocks in the i-node (a bit like including the block numbers in the first CP/M directory entry) allows UNIX to rapidly retrieve smaller files and yet use linked lists to extend files to very large sizes. .h2 How Much Space Left? One perennial disaster with many early CP/M programs, famous and obscure alike, was writing a file to an almost-full disk, running out of space during the operation, and having the program quit with the precious data lost forever. Of course, a well-written program wouldn't quit when a BDOS error occurs; it would clean up its incomplete file, allow the user to change disks, reset the disk system, and re-write the file. But a really well-crafted program wouldn't even attempt to write to the almost-full disk. Instead, before writing, it would determine whether there is enough space left on the disk to hold the file. To do this, the program must obtain the total number of free blocks. This is a natural function for the disk operating system to perform, and in CP/M Plus there is a system call for this purpose (46). But it wouldn't fit into the space on the system tracks of the original 8" CP/M 2.2 systems, and so the BDOS includes another system call (27) to return the address of the drive's bitmap, and programs must count up the free blocks themselves. Figure 1 show the Z80 routine, get_freek, that returns the number of unallocated kilobytes of space on the currently logged drive. It is portable -- it works under CP/M 2.2, CP/M Plus and even for an MS-DOS disk when running DosDisk. The code includes contributions from Jay Sage, Joe Wright, and others, and is used, in a slightly varied form, in the SP (space) command in Z3PLUS and NZ-COM. The routine first determines which version of CP/M is running. If the system is CP/M Plus, the BDOS will do all of the work. In fact, it's necessary to let it do the work, because in most CP/M Plus systems the allocation bitmap will be stored in a different memory bank and therefore not readily accessible to the program. (If the routine did attempt to use the bitmap address, it would add up bits of whatever program or data happen to be in that part of the main memory, resulting in an incorrect value). CP/M Plus function 46 returns the space remaining on the disk as a 24-bit number in the first three bytes of the dma, in units of 128-byte records. So, to use this function, get_freek first sets the dma address to the temporary buffer at 80h and calls function 46. The divide-by-8 code then converts this to kilobyte units. If the routine is running under CP/M 2.2, it first calls function 31 to get several disk parameters for the logged-in drive -- the block-shift factor, the extent mask, and the maximum number of blocks on the drive. Next, it calls function 27 to get the address of the bitmap (allocation vector). The code at label "cntfree" then counts the number of unset bits in the bitmap, accumulating the count in register DE. Since each block represents some multiple of 1K (1024 = 2**10 bytes), the code at label "free2k" multiplies the free block count by the size of one data block. The block shift factor is the base-2 logarithm of the number of 128-byte records per data block. In other words, it is the exponent in this equation: block size in records = 2 ** block-shift-factor If the block size is 1K (8 records), the block shift factor is 3 (i.e., 8 = 2**3), and the number of free blocks is already in 1K units. Otherwise, we multiply by the number of K in one block; this calculation is simply a 16-bit left shift that results from doubling HL (blkshf-3) times. .h1 A CLOSER LOOK AT THE CP/M FILE STRUCTURE One CP/M directory entry contains the following components: user number - a logical partition of the volume (disk) file name file attributes directory entry number size of (the portion of) file indexed by this entry the data block numbers for this entry A single directory entry can hold either 16 8-bit data block numbers, or 8 16-bit directory numbers. A CP/M data block can be 1K, 2K, 4K, or 16K bytes (the blocking factor is part of the disk format specification), and the large blocks require 16-bit numbers. So a single directory entry may refer to a maximum of from 16*1K to 8*16K = 128K bytes of data, depending on the blocking factor for the disk. Clearly, a file might be larger than the number of bytes that can be recorded in a single directory entry. To handle this case, CP/M creates _additional_ directory entries to hold additional data block numbers. These entries have the same filename, user number and attributes as the initial entry, but they have unique directory entry numbers. (Contrast this with MS-DOS, which has just one directory entry, but a longer linked list of FAT clusters for a large file.) .h2 Reading a file. The actual numbering of CP/M directory entries is somewhat torturous, and so we will discuss it later. First, let's get a grip on the details. Assume we already have a large file and consider first what the operating system does when an application program is reading the file. First, the program calls the BDOS to open the file named in the indicated file control block (fcb). The CP/M BDOS searches for the initial directory entry, finds it, and stores the entry data, including the data block numbers, in the user's fcb. Next, the program repeatedly calls the BDOS to read the file sequentially from the beginning. The (CP/M 2.2) BDOS gets the first data block number from the fcb, converts that value to track and sector numbers, and calls the BIOS to read one 128-byte record. Next, it increments the sector number (adjusting for reaching the end of a track) and calls the BIOS again, repeating for the number of records in a data block (8 in a 1K block, etc.). It then gets the second data block number from the fcb, converts to track/sector, and reads another set of records. Eventually (after processing 8 or 16 blocks) all of the first directory entry's data blocks have been used, and the BDOS must search for and read in the next directory entry. (At this point, on a physical disk the movement of the disk heads back to the directory track can often be heard; this extra motion significantly slows down access to large CP/M files.) The BDOS then repeats the process of computing track/sector numbers and calling the BIOS to read records. .h2 Writing a file. Writing a file involves reversing these steps, with a few key additions, because disk space must be allocated. Let's assume our program is writing a new file. First, the program calls the BDOS to create the file with the name stored in the fcb. The BDOS searches the directory for an empty (unused) directory entry. It then writes the new filename into that entry, with zeros for block numbers. Now consider what the BDOS must do as the program sequentially writes the file. First, the BDOS must find a free data block on the disk. To do this it consults its free list for the disk (the allocation bit map) and assigns one block to the new file. It marks that block as used and puts the block number into the file control block. Now that the block number known, the next steps are much like reading -- the BDOS translates from block number to track/sector numbers and calls the BIOS to write 128-byte records, until a block is full. Then, when a new block is needed, the BDOS gets the next free block from the free list, and repeats the process. Eventually, the file control block is filled up with 8 or 16 data block numbers, and the BDOS must make a second directory entry. But before doing so, it "closes" the initial entry by writing the file control block values to that directory entry on the disk. Then, it searches for another empty entry, creates the second directory entry for the file (with the same name, but a different entry number), and finally resumes the process of allocating a data block and writing records. At last, when the entire file has been written, the program calls the BDOS to close the file. Just as it did for the "internal" close of the initial directory entry, the BDOS writes the data block numbers in the file control block to the final directory entry on disk. If an error occurs during the process of writing the file, you may see some residue of the incomplete process. Quickie Quiz: Explain how each of the following might result: 1. Filename in directory, file is shown as 0K. 2. Filename in directory, file is shown as 16K (or 32K or ...), but the end of the file is missing. .h1 INTERNALS OF THE DIRECTORY ENTRY. Now we turn to the nitty-grity, and it is unavoidably confusing! It's also essential if you intend to really understand CP/M files. The CP/M directory structure is like a tree house that grew as the kids got bigger. First it was a simple platform (for CP/M 1.4 files). Rooms got rebuilt to handle larger files and larger disks, and the file control block got extended to provide random access (CP/M 2.2). And small passageways were crammed with filesize, datestamps, and passwords (CP/M 3). Some of the confusion is simply terminological. One directory entry is 32 bytes of data. Sometimes it is also called a physical directory extent -- "physical" because it refers to actual bytes on the disk. Whenever you see this topic discussed, read carefully -- I suggest you translate all references from "physical extents" to "directory entries", and reserve the term "extents" exclusively for "logical extents," which we will examine soon. The directory entry has several fields, shown in Figure 2. The information is densly packed. You can look at an actual sector, which contains 4 directory entries, with the DU (or DU3) utility, or by running the following bit of code under a debugger and then displaying the default buffer at 0080h. ld c,11 ld de,5C ld a,3F ld (de),a call 5 rst 38 Byte 0 of a directory entry (labeled "u") is the file's user number. A value of E5 hex indicates that the entry is unused. Otherwise, it can have a value of 0 to 31 in CP/M 2.2. In CP/M Plus user numbers are restricted to 0 to 15, and higher numbers indicate special datestamp, password, and volume label entries. Bytes 1-8 are the filename and bytes 9-11 the filetype. They must be uppercase, 7-bit letters, numbers, or a few other symbols. Each of the 11 high (eighth) bits of the filename and filetype are file attributes. Attributes 5-11 are reserved for the system to designate files are read-only, archived, and so forth. The next four bytes encode the entry number and the length of the file. They will get our full attention in a moment. Bytes 16-31 (10h-1Fh) are where the data block numbers are stored. These are either 16 1-byte values, or 8 2-byte values, depending on the disk format. If there are no more than 255 (FF hex) block numbers on a disk (for example, on a single-sided single density disk), it's possible to use 1-byte values. Otherwise, 2-byte values are needed. .h2 The directory entry number. Now, had the tree house been built in one day, the directory number would be a 16-bit word. Instead, we have to climb through some tangled vines. So, hold on! The CP/M file system has two fundamental units of measurement: 1 record = 128 bytes 1 logical extent = 128 records = 16K bytes Records and logical extents are numbered sequentially, beginning with 0. Now consider a 17K file, with copies on several types of disks. Things might look like this. On Disk #1, 16K of data blocks fill up one directory entry. Then one entry corresponds to one logical extent. The 17K file will have 2 logical extents, and 2 directory entries. On Disk #2, 32K of data blocks fill up one directory entry. (How might this occur? Suppose a block is 4K, and block numbers are 2-byte values. 8*4K = 32K.) Now, one entry can hold two logical extents. The 17K file will have 2 logical extents, but only one directory entry. CP/M keeps track of logical extents with the EXtent byte, which can hold 0 to 31 (0 to 1F hex). After 31, it must again be 0. Why, you may well ask, does CP/M not allow more than 32 extent values in this field? Well, the tree house architect wasn't that farsighted. In the directory search functions, the BDOS uses a '?' character to indicate a "wild-card" search. When a '?' appears in the EXtent byte of an fcb, the BDOS will match any extent number. And since the '?' byte is 3F hex = 00111111 binary, only 5 bits are available to number logical extents! If five bits were indeed all that is available, CP/M files would be restricted to a maximum size of 32*block size. To allow larger files, the tree house added the S2 byte. It holds the "overflow" from the EXtent byte. Each unit of S2 thus represents 32 logical extents, and the the S2 byte can take a value from 0 to 3F hex. The full logical extent number is, therefore obtained by combining the EXtent byte and the S2 byte as follows: log_ext = (EXT & 1Fh) + ((S2 & 3Fh) << 5) (I use the c language operators: '&' is bitwise and, '<<' is shift-left). Note well that the high-order bits must really be masked; while the directory entry is active in the fcb, the BDOS uses the higher bits of the EXTent and S2 bytes for internal BDOS flags. Now, what is the directory entry number (the "physical extent")? It is the logical extent number, divided by the number of logical extents per directory entry. And that depends on the format, information that is _not_ in the directory, but in the BIOS's data structure for the drive -- the disk parameter block (dpb). entry_no = log_ext / extents_per_entry The _extent mask_ byte in the dpb encodes the number of logical extents per directory entry. Its value is extent_mask = 2 ** extents_per_entry - 1 A strange, but handy, representation, because it gives the number of times to right-shift the log_ext value to calculate the directory entry number. And, simultaneously, it is a bitmask that, applied to the EXTent byte, yields the number of logical extents within the current directory entry that are in use. entry_no = log_ext >> extent_mask = ((EXT & 1fh) >> extmask) + ((s2 & 1fh) << (5 - extmask)) .h1 FAST FILESIZE COMPUTATIONS. How big is a file? What is its size in records, or equivalently, what is the record number of the file? It is the record count in the last directory entry (the number of records in the final logical extent), plus the size, in records, of all prior extents. Since the RC byte may be 80 hex, we must mask it. The formula is: recno = log_ext << 7 + (RC & 7Fh) Before considering practical answers to that question, let's consider how large a record number can ever be. The record count is 7 bits, the EXtent byte is 5 bits, and the S2 byte can be 6 bits, a total of 18 bits. The largest possible record number is therefore 2**18. Since there are 8 = 2*3 records in 1 kilobyte, the maximum filesize is 2**15 K = 32 MB, a large file indeed! This is the limit under CP/M Plus and ZSDOS. Regular CP/M 2.2, however, limited the record number to a 16-bit quantity (with the largest S2 value being 0F hex), and thus a maximum filesize of 4 MB. And I'm afraid most CP/M application programs expect that limit not to be exceeded. We can determine a file's size in several ways. BDOS function 35 will return the filesize in the random record number field of the fcb. This is the easiest method; the BDOS does all of the tedious arithmetic, and the random record number field is 3 bytes, so it will hold a full 18-bit record number, should we ever have a file so huge. But it's slow, because the BDOS must search the directory from the beginning each time it is called. A second method is to have the program read the complete directory, storing the directory entries for the file as it goes, and then find the last one. This is no faster for a single file, but it is a clear winner if the program is reading the complete directory anyway (in order to display it, for example). In this case, the file size calculation is made after the entries are stored and sorted by entry number (as well as alphabetically, perhaps). .h2 A single file's size Often enough, a program needs a file's size as an adjunct to other file operations. In this situation, the file can first be opened, or searched-for, and then its size quickly computed from the directory entry data. Figure 3 shows the routine, get_filesize, to perform this service. If the file has only one directory entry, all of the information needed to calculate its size in records is available in the EXtent, S2, and RecordCount bytes returned in the fcb by an open call, or in the dma buffer by a search-first call. The routine first checks that that the fcb information is, indeed, for entry number 0. It then determines that there are no others by checking the record count, because if it is 80h (128), the entry is full, and there may be another one. If all of these tests get passed, it calculates: records = RecordCount + 128 * number of prior logical extents Otherwise, it calls the BDOS, which returns the number of records in the random-record number field of the fcb. The get_filesize routine returns the filesize as a 3-byte value in the A, H, and L registers. Except for very large files, A will be zero, and the filesize can be used as the 16-bit value in the HL register pair. .h2 A list of file sizes What if you need to get the sizes of several files? If your routine has a lot of memory available to hold a large list of directory entries you can process them in a single batch. But in some applications memory must be conserved. The routine might be just a small part of a large program that need memory for other functions. Or perhaps it is a component of a Z-System resident command processor that wants to keep the TPA intact for the next GO command. The most basic directory routine looks like this: set fcb to a wildcard mask set dma to a buffer search-first if not found, quit loop: if entry number is 0, display entry at offset in buffer search-next if found, loop How can we add the fast filesize calculation to this routine? Here's the sketch of the approach I used in the DIRectory command built into BackGrounder ii , and also later in JetFind. That command must be able to run when a regular program has been suspended, without molesting that program's memory. This is the special challenge. We plan to modify the "loop" line to be: if directory-entry is not full, calculate filesize from entry. else use BDOS function 35. Hmmm. Initially, this looks like it would be ok. In fact, we're in trouble as soon as it's necessary to use the BDOS filesize function, because that call will change the BDOS's internal directory pointers and mess up the next search-next call. This requires some discussion. The BDOS search-first/search-next functions are unlike any other file functions, in that they are logically a single function that is called repeatedly at two entry points. This operation says, in effect: Find the first entry in the directory matching the supplied fcb and return it in the dma buffer. Thereafter, when entered at the search-next point, continue the search for the next matching entry. The BDOS uses internal pointers to keep track of both the fcb and where it is in the directory search, and it presumes that there will be no intervening file operations except more search-next calls. But, with some cleverness, we can get modify our routine further to get around this complication. After making the BDOS 35 call, we do a search-first call for entry 0 of that file. This resets the internal pointers to the spot where the previous search had last matched. Then, we search-next for the next entry. The routine now looks like this: set fcb to a wildcard mask set dma to a buffer search-first if not found, quit loop: If directory-entry is not full, calculate filesize from entry. Else call BDOS function 35 set fcb to last-found entry search-first search-next if found, loop .h1 What's next? File systems are a big topic, we're out of space, and coding the little directory routine must be left as "an exercise for the reader." I appreciate your comments and welcome suggestions for future columns. Topics I have in mind include stack and interrupt management and environmentally-aware programming. What else would you like to see? Drop me a line at Plu*Perfect! Figure 1. Free Space on a Disk _______________________________ bdos equ 5 tbuff equ 0080h ; Enter: a = drive (0=A:, ..., 15=P:) ; Exit: hl = free space on drive, in Kilobytes ; get_freek: ld (spacedrv),a ; save drive ld e,a ld c,14 ; BDOS select disk function call bdos ; ; check for CP/M Plus ; ld c,12 ; get bdos version call bdos ; if not cp/m 3 system cp 30h jr c,dparams ; ..jump to calculate from alv ; ; calculate free space for CP/M Plus ; ld de,tbuff ; set default dma ld c,26 call bdos ld c,46 ; get disk freespace ld a,(spacedrv) ld e,a ; ..on this drive call bdos ; ; Disk space is returned by CPM+ at dma for 3 bytes. ; ld hl,(tbuff) ; Low to L, Mid to H ld a,(tbuff+2) ; High to A ld b,3 ; Divide by 8 (SHR 3) ; ; Shift everything right into HL (64 MB max reportable) ; div: or a ; Clear carry rra ; High rr h ; Mid rr l ; Low djnz div ret ; hl = space free in Kbytes ; ; For CP/M 2 use this method: ; dparams: ld c,31 ; BDOS get disk parameters function call bdos inc hl ; point to block shift-factor byte inc hl ld a,(hl) ; Get value and ld (blkshf),a ; ..save it inc hl ; point to max data block number inc hl ld a,(hl) ld (extmsk),a ; save it inc hl ld e,(hl) ; Get (word) value into DE inc hl ld d,(hl) inc de ; Add 1 for max number of blocks ; Compute amount of free space left on disk dfree: ld c,27 ; BDOS get allocation vector function push de ; Save BLKMAX value call bdos ; Get allocation vector into ld b,h ; ..BC ld c,l pop hl ; Restore BLKMAX value to HL ld de,0 ; Inititialize count of free blocks ; At this point we have ; BC = allocation vector address ; DE = free block count ; HL = number of data blocks on disk cntfree: push bc ; Save allocation map ptr ld a,(bc) ; Get bit pattern of allocation byte ld b,8 ; Set to process 8 blocks ; cnt2: rla ; Rotate allocated block bit into carry flag jr c,cnt3 ; If set (bit=1), block is allocated inc de ; If not set, block is not allocated, so ; ..increment free block count ; cnt3: ld c,a ; Save remaining allocation bits in C dec hl ; Count down number of blocks on disk ld a,l ; if down to zero or h jr z,cnt4 ; ..branch ld a,c ; Get back current allocation bit pattern djnz cnt2 ; Loop through 8 bits pop bc ; Get ptr to allocation vector inc bc ; Point to next allocation byte jr cntfree ; Process next allocation byte cnt4: pop bc ; clear stack ex de,hl ; Free block count to HL ; ld a,(blkshf) ; Get block shift factor sub 3 ; Convert to log2 of K per block ret z ; Done if 1K per block ; Convert for data blocks of more than 1K each free2k: add hl,hl dec a jr nz,free2k ret ; HL = amount of free space on disk in K ; spacedrv:ds 1 blkshf: ds 1 extmsk: ds 1 Figure 2 . A CP/M Directory Entry _________________________________ + user number +----EXtent byte / / +---S1 byte / / / +--S2 byte / filename type / / / + record count / --------------- ----- / / / / 00 u f i l e n a m e t y p x 1 2 r 10 - - - - - - - - - - - - - - - - data blocks Figure 3. Calculate a Single Filesize ______________________________________ ; ; Enter: de -> fcb (36 bytes), freshly opened or ; copied from search-first buffer ; extmsk contains extent mask for file's drive ; ; Exit: a,hl = 24-bit file size value in 128-byte records ; get_filesize: ld hl,12 ; point to EXtent byte add hl,de ld a,(extmsk) ; if not directory entry #0 cpl and (hl) jr nz,g_rd ; ..call bdos ld b,(hl) ; save logical extent # inc hl ; point to S2 inc hl ld a,(hl) ; or if overflow into S2 and 7fh ; (not directory entry #0) jr nz,g_rd ; ..call bdos inc hl ; or if Record Count ld a,(hl) cp 80h ; ..is full jr z,g_rd ; ..call bdos ; ; calculate filesize from fcb data ; ld l,a ; hl = rec. cnt. of last log. extent inc b ld de,80h ; + 80h = size of each prior log. extent ld h,d ; h = 0 jr g_dj g_lp: add hl,de g_dj: djnz g_lp xor a ; clear high bits ret ; ; call bdos to calculate filesize ; g_rd: push de ; save fcb ptr ld c,35 ; call bdos for filesize call bdos pop de ld hl,33 ; point to random record # add hl,de ld e,(hl) ; get it inc hl ld d,(hl) inc hl ld a,(hl) ; high bits to A ex de,hl ; low 16 bits in HL ret ;-------------